using GameFramework;
using UnityEngine;
using UnityGameFramework.Runtime;

namespace StarForce
{
    /// <summary>
    /// 生成普通地板
    /// </summary>
    public class CreateNormalGround : ICreateGround
    {
       
        public GroundDataList GetCreateGroundDatas()
        {
            GroundDataList groundDataList = ReferencePool.Acquire<GroundDataList>();
            GameUtility.CreateNormalGround(groundDataList,GroundType.Normal,false);
            return groundDataList;
        }
    }
}